When the game ends, the player either loses the game if he failed to properly win over any of the girls, or "finishes" one of the girls, often by having sex with her, marrying her (as in Magical Date), and/or achieving eternal love.
This gives the games more replay value, since the player can focus on a different girl each time, trying to get a different ending.
The gameplay involves conversing with a selection of girls, attempting to increase their internal "love meter" through correct choices of dialogue.
The game lasts for a fixed period of game time, such as one month or three years.
These games often feature a day-night cycle with a time scheduling system that provides context and relevance to character interactions, allowing players to choose when and if to interact with certain characters, which in turn influences their responses during later conversations.
While bishōjo games make up the bulk of dating sims, other types of games exist.
So I plead, point my feet on the path towards the resolution of this.
Dating sims (or dating simulations) are a video game subgenre of simulation games, usually Japanese, with romantic elements.
Some original-English dating sims include Sim Girls, In a typical dating sim, the player controls a male avatar surrounded by female characters.
Eroge only gets released to PC because large Japanese game companies do not want to release games with sexual content on their game consoles.
Because of this, Eroge companies make a censored all-ages (15 ) version of the PC version for various consoles.
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